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Mallardies (A Duck Co-Opera Game)

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Devlog

  • Timing or wait mode?
    June 18, 2019 by Clara / quixoticduck#rhythm, #wait, #shapes, #audience, #applause, #flashing, #volume
    Am switching things up by removing timing elements and seeing how that goes. Possibly makes the game too easy, might consider altering scoring so that you get more applause for how quickly you complet... Continue reading
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